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FiGPiN: My Hero Academia - Himiko Toga #240

Marsoni M251S
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FiGPiN: My Hero Academia - Himiko Toga #240FiGPiN: My Hero Academia Himiko Toga #240 Our newest wave of My Hero Academia FiGPiNs includes members of the League of Villains, UA High students, and Pro Heroes! Himiko Toga and Dabi are the first two members of the League of Villains to make their FiGPiN debut! They are joined by the hardworking third year UA High student, Mirio Togata! All Might has seen better days, even in his true form! Endeavor (FiGPiN XL) is ready to step in as the new No. 1
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4.7 ★★★★★
Based on 2219 reviews
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Colton H Briggs
Port Orchard, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 14, 2026
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Mike
Chelsea, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 14, 2026
J
Verified Purchase
J. Hume
Waukegan, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Chelsea, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Lowell, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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